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Wednesday, February 26, 2014

Nisu Bio

Art by Henry



Born to a famous Priestess known for her service dealing with demonic hordes and dark spirits, Nisu had been surrounded by stories her whole life.  Her mother was a hero, a living legend among Zhu of all races. When she was little all the stories and games focused on her mother made her happy and proud, loving how awesome and cool her mom was.  But as she grew her mom stayed active, and not only was she gone all the time but her identity was solely as a daughter and not as an individual.  As she studied magic in school she always felt her accomplishes meant little, as the focus was always on her mom's latest exploit or big mission.  Nothing she did mattered in the grand scheme, every accomplishment was quickly forgotten with talks about the important member of the family.  Her parents always insisted how much they loved her but she just couldn't see it, instead she focused on trying to find a way to make them and everyone else have to care. A way to prove that she was just as important as her mother was. So she set out, leaving her home town to find a way to prove herself to the Empire and her mother. 

Wednesday, February 12, 2014

Nisu Concept

Art by Henry
 
Since very early in the creation of the setting, I decided the Zhu Empire had multiple races that made up the central Zhu species.  One of the more populous of which was Xerin, a kitsune inspired race that I will write about later. And so it only made sense that I should have one of them as a central character in what is planned as a big exploration into the setting.  Working with the theme of change and growth decided a young not so special character would fit best into the role. So went with a girl in her early teens, to have the most room to work and to go with the still in training princess Xing Yi.  Only instead of straight martial arts training and warrior spirit, showing the other side with magic and religious work within their culture.  Yeah not a whole lot to what sparked her creation, but there it is.