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Tuesday, June 23, 2015

Rani Formal


And The finished version of Formal Rani. This will be the design used for scenes at special events and ceremonies during the Visual Novel.  For a split second you may see her wear it properly but she will always be unhappy about being told to look and act like a more proper lady of her position.  

Sunday, June 21, 2015

Rani formal Design idea


Normally I explain the idea behind it. But this time I'll let the amazingly talented StarTwo explain.


"We wanted to give her an outfit that somehow showed that she was connected to Princess Aya by details on the outfit (the motif on her sleeve and her headpiece as well as the little pendants on her outfit-except in Rani they are silver opposed to the original golden) and with some of the colours, although we tried to keep Rani's in darker tones than Princess Aya. 

To make Rani true to herself, we made her undress her right outer jacket sleeve and tuck it on her belt, she's wearing her own pants underneath the formal outfit (the outfit should be worn without pants, like Princess Aya's), she is wearing the feather accessory from her everyday outfit and her hair is supposed to be all tucked in on her headpiece, but we imagined Rani decided otherwise and just let's the hair spike up, doing only half of the demanded hairdo by the rules."

Website

I went ahead and made a website with some details on the Visual Novel and such as well as some of the artwork.

Visit it Bookofzhu.com

Saturday, June 20, 2015

Aya Formal Design

Art by Startwo
While obviously characters won't be realistic and change clothes every day for the same reason that other cartoons and games don't do it.  But I did want to have a few different outfits for the different situations, and this above is Aya for serious formal occasions and ceremonies. Her normal outfit isn't super casual or anything, but I wanted something more fancy for her actual princess duties.  Star Two based the design off of her normal look, giving a more formal and lady like spin to create the princess garb.

Wednesday, June 17, 2015

Ing Rao Bio

Art by http://kopianget.deviantart.com/

A Tribal by birth Ing Rao spent her childhood in the jungles outside of the Empire. There she was trained to be a hunter, not only to catch food but to help defend her tribe from the various beasts and monsters that roam the wilderness.  As a young teenager she was hunting by herself when she wandered into a nearby village, there her life was changed forever when she met a retired chef once renown all throughout the Empire.  She returned every day and soon became his student, learning the cooking art of his family and using her hunting skills to gain more exotic ingredients for them to make use of.  As the years passed she became both a master chef and hunter/tracker, soon picking up his former name as she began to travel the Empire crafting dishes desired by even the highest nobles and foreign leaders. She continues to do so despite constant requests to hire her permanently, she instead focuses on building her knowledge and skills and increasing the honor of her art by attempting to craft a dish worthy of going down in their peoples legends. 

Tuesday, June 2, 2015

Zhu Race Sheet/Info

Art by http://starduo.deviantart.com/




Native to the kingdom of Xerathis are the Zhu race known as Xerin. Outside of the Zhuni the Xerin are the most populous Zhu race within the Capital Kingdom. Appearance wise they look like Zhuni with fox ears and tails naturally growing on them, the tails ranging anywhere from 1 to 9 in number. With more tails being a sign of higher magic potential (3 Being the average 9 being very rare) and being one of the biggest status symbols among each other. Unlike the Zhuni who live as individuals and small family units, Xerin tend to be divided in much larger clans with all of their communities both in their own kingdom and within the greater Empire being made up of people within the same or closely related clans. The clans that the royals come from is often a subject of heated debate among Xerin and can get ugly fast, and they will frequently go and try to speak to the Empress about how the certain clans shouldn't be allowed to.


Culturally they are very similar to Zhuni when it comes to how important Honor is to them but differ when it comes to their primary form of worship. Whereas for Zhuni it is discipline, for Xerin it is grace resulting in their major form of expression being not in the martial arts but in elaborate dances. Through these dances they activate their chi much how a Zhuni would with a stance, allowing them to manipulate their own and nearby energy as they do so. These dances range from forms of complex communication (Zhu Races can see more layers of the dance than other races) to ways of dueling, and when large numbers of them do certain dances they are known to directly alter the weather of their kingdom. This results in them mostly being support units in military situations, dancing from behind the front lines to aid the more directly combat minded Zhu in a battle. Their dances can easily be altered for battle though and many of the stronger ones are more than capable of channeling up waves of mystical energy and such. 







Native to the capital, Zhu Shang, and the majority Zhu population overall are the Zhuni. Appearance wise they are very human, specifically appearing as humans from the region of East Asia. That appearance extends to the common aesthetic of many buildings and the majority of their clothing, resulting in the superficial feel of being in ancient china to travelers from Earth. The most major difference between humans and Zhuni is of course that that as Zhu, Zhuni have a different form of chi and extra senses built solely around energy. In general Zhuni are also physically greater than humans in every aspect, although with significant training a human could bridge the gap on most. They as a whole tend to look pretty fit, with the partial energy being state of their existence pretty much making even the unhealthy Zhuni rarely look it unless the result of a powerful poison or illness. When it moments of high emotion or stress their eyes tend to glow whatever color their chi tends to manifest itself as, their aura subtly becoming visible around them as well. Appearance wise the sexual differences between men and women are the same as with humans, though it mostly ends there. Physically speaking there is no difference between Zhuni men and women in regards to strength, speed, or toughness; though the women tend to be lighter and thus easier to knock backwards. In regards to the Dantian women have a much wider center and their chi reserves go deeper on average, with men having a narrow dantian that makes using chi easier but normally weaker.

Zhuni have a very stable birth rate and although spikes occur they mostly keep around the same population for extended periods of time, with the majority of people almost always being in their teens and 20s. The average life expectancy is around 55 although through magic and chi control one can live to be hundreds of years old, it simply takes too much to be a practical solution to most. For the same reasons the physical effects of aging rarely show on Zhu outside of their 20s, their bodies keeping a mostly consistent form no matter how old they get and only the energy itself beginning to wear down. Most couples have their first child between the ages of 15 and 17 and another one shortly after; the Zhuni having a pregnancy of only 4 months makes many births end up closer together then on Earth. The family duties are pretty evenly split although with the fathers normally having a much larger role than the mother while the first child is a toddler as she will be in the military and on active duty in most cases. A mostly matriarchal society (this extends to the most other Zhu races also), the Zhuni mothers are head of the household and tend to be who makes all the major decisions involving a family or clan.

Culturally they are a society that admires strength and martial prowess above most things, resulting in the highest levels of fame being that of great warriors and martial artists. To keep that focus all women are forced to undergo military training and brief service upon graduation from school, with men being able to choose if they want to. They are deeply entrenched in tradition and it shows in their extreme respect for their environment, animals, and the importance of family. They are bound by the concept of honor to such a degree that if known for having been dishonored you are treated as subhuman by many and stripped of your job in most cases. Entire books and branches of government exists to help define what things are dishonorable and honorable as well as to what degree since it is such an important part of life within the nation. 



The Xenkor are a Zhu race who mostly stay within their own kingdom (Xenkor Hu), with very few full bloods living in the other Zhu kingdoms, although Zhu Shang has more than others due to being the capital. Their most distinct physical feature is the fact that they all have gray skin and bright red eyes, making their very human appearance seem very alien. These gray skinned Zhu's kingdom is on a world where barely any sunlight gets through, resulting in most areas being in complete darkness. As such Xenkor have weak eyesight/ extreme light sensitivity only being able to see up close and in low light, them being completely blind during a sunny day on another world or even a well lit room. As such they primarily see through energy perception and a form of echolocation allowing them to maneuver around and go about their lives with very little problems, as they are able to get all but the small details of people and things.

The main cultural distinction between them and the other Zhu is that they value cunning as second to honor. The Xenkor people are just as aggressive and violent as the Zhuni can be only they don't brawl in the streets like their siblings, instead they goad, trick, and trap each other when they have problems. Moving up in a position is all about persuasion, it's not enough to have the needed skill you have to convince or trick the others into agreeing with you. They are very rapid thinkers, their minds thinking things about everything they know to aid them the second they learn something. Their chi tends to be less refined than the others as they use it primarily as a way to survive, but it allows them to require next to no training to use it as a sense augmenter and they even are born being able to use it to substitute breathing for a few minutes at a time. In the military Xenkor tend to be assassins and spies and stick to ranged energy based combat when in direct fights. Given their methods of seeing, they are virtually impossible to sneak up on, and also make good look outs. While not normally trained beyond basic level martial arts, the Xenkor that do decide to become more dedicated warriors are very feared given their unique way of seeing and rapid minds making misdirection and feints all but useless on them.




Making their home in arid Galkahr region of the planet Ternu Si, are the race known as Ethera. They are one of the younger Zhu races, one of the last few to be created and the most recent to be reintegrated. Their appearance is that of humans with very rich solid red and pink skin tones and often glowing chi points across their body in tattoo like patterns. They tend to be heavier than most other Zhu races, their bones being very dense and their muscles capable of growing at a moment's notice. They are the most naturally gifted of the Zhu races in terms of power both physical and magical, quickly coming upon more potent applications of their abilities with little to no training. They are capable of boosting their abilities even more by going into a berserker state known as Qi-Zan where their chi pushes itself into overdrive their bodies becoming harder to damage and all of their abilities vastly increasing as their mind does nothing but pump the energy out at whatever is before it. The ability is very powerful and hardwired into their genes, occurring on its own both whenever stressed until they learn to control it. During the state they have difficulty stopping themselves until they run out of energy and fall asleep, or are incapacitated. While various objects and methods arose to snap them out of this, the only reliable way was through special signals sent from chi of other Zhu races or by something or someone they have a strong connection to. The most effective and reliable method is through the dancing of talented or powerful Xerin, the dance calming them back to normal rather quickly in most cases.

When the Zhu races were split apart tens of thousands of years ago, the Ethera handled the isolation the worst. Their natural aggression and uneasy mental state made them quickly become enemies with other intelligent species on the planet their home ended up forming on. Eventually they ended up the only species of any intelligence left on the planet, resulting in a society that was only stable long enough to rebuild after it destroyed its cities fighting itself. When they were found by the rest of Zhu and their world reconnected to the Empire they were immensely grateful, and have reformed their actual Zhu society with the help of their sister races keeping them calm.